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Game description from the publisher:
In Wiz-War, wizards wage no-spells-barred magical duels deep in an underground labyrinth. This classic board game of magical mayhem for 2-4 players, created by Tom Jolly in 1983, pits players' wizards against each other in a stupendous struggle for magical mastery. Win by stealing other wizards' treasures and hauling them back to your base, or just score points by blasting the other wizards. The last wizard standing always wins.
Staying true to the spirit of the game that has entertained players for years, as well inspiring an entire genre of games, this 2011 edition of Wiz-War caters to the imagination and the funny bone. Casting an enriched array of spells, your wizards race through an underground maze, avoiding fireballs, werewolves, and psychic storms. Subtle game enhancements by Kevin Wilson and Tom Jolly promote faster play and clarify card effects.
Re-implements:
Wiz-War
(This entry is separate from Wiz-War based on reports from the designer that the new edition has expanded components and significant rules changes; it's also easier to merge two games that are the same than split two games in one listing that turn out to be different.)
Deck Construction Dice Rolling Grid Movement Hand Management Interrupts Line of Sight Map Deformation Modular Board Pick-up and Deliver Player Elimination Take That Variable Set-up
Release Date | 2012 |
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Players | 2-4 |
Playing time | 60 minutes |
Age | 14+ |
Alternate names | Wiz-War Wiz-War (Eighth Edition) Wiz-War: Krieg der Magier 奪寶奇巫 Wiz-war (繁體版) |
Honors and prizes | |
Publishers | Fantasy Flight Games Edge Entertainment Giochi Uniti Heidelberger Spieleverlag Wargames Club Publishing |