Chronologically, Super Metroid takes place seventh in the Metroid universe and immediately after the events of Metroid II: Return of Samus, and begins with a narrative by bounty hunter Samus Aran. Samus describes how a Metroid larva hatched from an egg and immediately imprinted upon her, believing her to be its mother. She brought the larva to Ceres Space Colony, where scientists learned that they could harness its power. Just after she left the colony, she received a distress call and returned to find the scientists dead and the larva stolen. The game begins as she follows the leader of the Space Pirates, Ridley, to the planet Zebes, where she searches for the stolen larva in a network of caves.
Fire ProWrestling Returns is a 2D-graphic based wrestling simulation game. The game has a north-south/east-west-axis movement system. This allows for dual-plane movement rendering it to play like a 3D wrestling game (although the moves are still done in 2D).
The game features 327 wrestlers on the main roster, from over 10 major Japanese wrestling and mixed-martial arts organizations. This in-depth roster allows the player to simulate classic matches or matches that could never take place.
Game modes include a standard exhibition match, tag team exhibition match with 2, 3 or 4 player teams, a round robin league tournament featuring up to 64 wrestlers, a sudden elimination tournament featuring up to 16 wrestlers, mixed martial arts matches aka Ultimate Fighting (with either Pride or K*1 Rules), battle royal matches with up to eight players in the ring at the same time, 5-man team elimination matches and for the first time ever in a Fire ProWrestling game, a North American cage match mode.
The edit mode allows you to create wrestlers, referees and even entire wrestling organizations (with their own ring and logo). This mode features over 1,648 moves and holds you can assign to your wrestlers, and you can then tweak their CPU logic, so as to make them behave as you like when controlled by the computer.
The new features for the Fire ProWrestling series debuting in Fire ProWrestling Returns are North American cage matches, face layering on edit mode, and ring seconds (aka managers) that accompany wrestlers to the ring. It also features over 20 brand new moves, including some reanimations of old moves.
Super Mario Bros. 3 is a two-dimensional platform game in which the player controls the on-screen protagonist (either Mario or Luigi) from a third-person perspective. The game shares similar gameplay mechanics with previous titles in the series—Super Mario Bros., Super Mario Bros.: The Lost Levels, and Super Mario Bros. 2—but introduces several new elements. In addition to the running and jumping moves found in past games, the player can fly and float with the aid of special items, slide down slopes, and execute new types of jumps.
Jump into the ring with the biggest, baddest jambronis around and experience brutal WWF action never before seen in a console game! Over 65 WWF superstars, all-new Ladder matches, and all-new Double-Team moves, like the Dudley 3D Deathdrop! Take on the entire Federation in Survival Mode. Take the action out of the ring in 10 different backstage areas!
Super Mario 64 is set in Princess Peach's Castle, which consists of three floors, a basement, a moat, and a courtyard. The area outside the castle is an introductory area in which the player can experiment. Scattered throughout the castle are entrances to courses via secret walls and paintings.
Super Mario 64 begins with a letter from Princess Peach inviting Mario to come to her castle for a cake she has baked for him. However, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the power of the castle's 120 Power Stars. Many of the castle's paintings are portals to other worlds, in which Bowser's minions keep watch over the stars. Mario searches the castle for these portals to enter the worlds and recover the stars. He gains access to more rooms as he recovers more stars, and eventually traverses three different obstacle courses, each leading to its own battle with Bowser. Defeating Bowser the first two times earns Mario a key for opening another level of the castle, while the final battle releases Peach from the stained-glass window above the castle's entrance. Peach rewards Mario by baking the cake that she had promised him.
Punch-Out!! It's 13 tough matches in the minor, major and world circuits that lead to the final challenge - the World Video Boxing Association title fight. The ultimate bout against the newest WVBA Champ - Mr. Dream! Practice your hook and take a quick jab. Try to stay light on your feet as you dance left, then right, dodging punches while you throw your own. Boxers from around the world like Piston Honda, Glass Joe and Super Macho Man are all trying to knock you out of the ring. You've trained for months for this moment. There's the bell. Shake hands and come out boxing!
WWF WrestleFest is a professional wrestling arcade game released by Technos in 1991, featuring stars of the World Wrestling Federation. The game is the sequel to WWF Superstars. The game was distributed by Technos in Japan and North America and by Tecmo in Europe and Australasia.
Following his failure to defeat to Liu Kang in the first Mortal Kombat game, the evil sorcerer Shang Tsung begs his master, Shao Kahn, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in Outworld, the Earthrealm warriors must attend. Kahn agrees to this plan, and even restores Tsung's youth. He then extends the invitation to Raiden, who gathers his warriors and takes them into Outworld. The new tournament is much more dangerous, as Shao Kahn has the home field advantage, and an Outworld victory will allow him to subdue Earthrealm.
Yo! After being treated like garbage by the Ninja Turtles, Shredder has trained a new, more merciless breed of Foot Soldiers to inflict his revenge: A clan of over 700 Taekwondo turtle terminators who have once again captured April O'Neil to use as turtle bait. Fortunately you don't have to face these freaks of torture alone. For the first time ever, two dudes or dudettes can join forces and double-team Shredder, kicking shell while covering each others tails. But to survive you've gotta fight through 8 action-packed arcade levels, including Vinnie's Valet "Stalking" Lot and the Soho Sewer System, plus two new never-before-seen shell-squashing stages! Each of these deathtraps is reinforced by lethal electro zappers, laser beams, freezer burners or enemies such as Scorpion Robots, Stone Warriors and Baxter Stockman. Shredder has also hired the all-powerful Tora and Shogun, two alien bounty hunters who have never known defeat. Even though Master Splinter has prepared the turtles well for battle, teaching them radical new attack moves, it doesn't mean this war to save April and turtlekind will be a piece of cake or even a slice of pizza. Because with the forces of revenge on his side and the bounty boys in town, it's payback time for Shredder!
In Mortal Kombat, the player receives information concerning the backstories of the characters and their relationships with one another mainly in biographies that are displayed when the start button is not pressed, during attract mode in the title screen. These bios featured short videos of the characters taking their fighting stances and text informing the motives for each character to enter the tournament. The game takes place in a fantasy setting, with most of the game's events occurring on the fictional realms of the Mortal Kombat series. The original game is notably the only title in the series that features only one realm, that being Earthrealm. The tournament featured in the story actually takes place fully at Shang Tsung's Island, located somewhere on Earth, with seven of its locations serving as Kombat Zones.
The story picks up from the ending of Sonic 3 - Dr. Robotnik's orbital weapon, the Death Egg, has been badly damaged in the climactic battle between himself and Sonic The Hedgehog. As the satellite falls back to the Floating Island, landing in a volcanic crater, Sonic jumps off, landing in a mushroom filled woodland.
Sonic knows there are many Chaos Emeralds hidden on the island, including the powerful Super Emeralds and the Master Emerald, the secret to the island's levitation powers. Worried that Robotnik may try to harness this power to fuel a repaired Death Egg, he sets off to try and destroy the Death Egg once and for all, keeping an eye out for Knuckles the Echidna, still smarting from his Launch Base defeat.
At Hidden Palace, Sonic finds Knuckles there waiting for him. They fight and Sonic seems to emerge victorious when Knuckles flees from the duel after sensing someone is trying to steal the Master Emerald. Knuckles races ahead closely followed by Sonic to find Robotnik trying to steal the Master Emerald: It had been his plan all along to snatch it while Sonic and Knuckles were too busy dealing with each other. Realizing he had been tricked, Knuckles reacts by attacking Robotnik, which fails when Robotnik electrocutes Knuckles. Sonic tries to intervene but Robotnik stills manages to escape. Knuckles now realizes his mistake and that Sonic is in fact on his side. They join forces and teleport to Sky Sanctuary.
At Sky Sanctuary, Knuckles and Sonic watch the Death Egg launching in the background. Knuckles activates a bridge so Sonic can cross over. Sonic defeats a rebuilt Metal Sonic on the way to the Death Egg, and manages to board it before it leaves the atmosphere. Onboard the Death Egg, Sonic defeats Robotnik and destroys the ship once and for all, only for Robotnik to get away with the Master Emerald in one of his giant robots. If Sonic hasn't collected all seven Chaos Emeralds and/or Super Emeralds, the game ends here, and the ending in which the Master Emerald does not return to Angel Island occurs. After the credits, the player sees a scene with Robotnik still in possession of the Master Emerald.
If all the seven Chaos Emeralds and/or Super Emeralds are collected, Sonic transforms into Super Sonic or Hyper Sonic and chases Robotnik into the Doomsday Zone. After failing to lose him in an asteroid belt, Robotnik's machine is destroyed, Sonic and Tails return the Master Emerald, and the Floating Island becomes airborne once again. If the player didn't collect all the Super Emeralds, a scene occurs which shows an Egg Robo emerging from a pile of metal. If all Emeralds are collected, the player sees the Sonic 3 and Knuckles logo featuring Sonic, Tails, and Knuckles.
The game allows the player to control one of 12 teams in either a single game or a full season. For single games, there is also a two-player option.
Bases Loaded featured a unique television-style depiction of the pitcher-batter matchup, as well as strong play control and a relatively high degree of realism, which made it one of the most popular baseball games of the early NES.
One unique feature of the game is that the pitcher can provoke a batter to charge the mound. Each team has only one batter (usually the team's best hitter) who can be provoked in this manner, however; it is up to the player to discover who it is.
At the time Bases Loaded was released, few video games were licensed by major league sports. Therefore, the league depicted in Bases Loaded is a fictitious league of twelve teams
The game is the third installment of the Bases Loaded series. The series spanned three generations of consoles and eight total installments. The original Bases Loaded title was a arcade game that Jaleco ported to the NES. Only the original Bases Loaded was an acrade game; the rest of the series were exclusive to their particular consoles. There are four video games in the Bases Loaded NES series, Bases Loaded II: Second Season, Bases Loaded 3 and Bases Loaded 4. There was also a Game Boy version of Bases Loaded. The series continued onto the SNES platform with Super Bases Loaded, Super Bases Loaded 2, and Super Bases Loaded 3. The final entry to the series was Bases Loaded '96: Double Header, released for the fifth generation consoles Sega Saturn and PlayStation.
Mario Paint lets you draw, paint, animate and compose music! Creation! Imagination is your only limit with an amazing variety of drawing tools. Animation! Add exciting dimension by creating moving animation with up to 9 frame sequences. Orchestration! Compose your own songs by selecting from over 15 different musical sounds and the entire scale of notes. Coordination! Increase your Super NES Mouse dexterity by playing Gnat Attack, the clever fly swatter game included inside.
A puzzle game similar to Tetris, Dr. Mario features Nintendo mascot Mario as a doctor. Gameplay consists of dropping two-sided vitamin capsules into a playing field 8 blocks wide by 16 blocks high resembling a medicine bottle, populated by viruses of three colors
Mario's off on his biggest adventure ever, and this time he's brought along a friend. Yoshi the dinosaur teams up with Mario to battle Bowser, who has kidnapped Princess Toadstool once again. Guide Mario and Yoshi through nine peril-filled worlds to the final showdown in Bowser's castle. Use Mario's new powers and Yoshi's voracious monster-gobbling appetite as you explore 96 levels filled with dangerous new monsters and traps. Climb mountains and cross rivers, and descend into subterranean depths. Destroy the seven Koopa castles and find keys to gain entrance to hidden levels. Discover more warps and thrilling bonus worlds than ever before!
The Super Mario GoKart Park is open for tons of racing fun! Hit the track with Mario, Luigi, Yoshi and the Princess. Get tough and lock fenders with Donkey Kong, Jr. and Bowser. Even Toad and Koopa Troopa will mix it up in an all-out quest for the Gold Cup! Race head-to-head with a friend or challenge the computer in great, split-screen, Mode 7 graphics.
Mario's back! Bigger and badder than ever before! This time it's a fierce action-packed battle to free the land of Subcon from the curse of the evil Wart. It's up to you, along with Mario, Luigi, Toad and the Princess, to fight your way through bizarre multi-level worlds and find him! This time you've got a brand new kind of power - plucking power - and now anything you find can be a weapon. But beware! You've never seen creatures like these! Shyguys and Tweeters! Ninji and Beezos! And you've never had an adventure like this! Only cunning and speed can save you now...
The player takes the role of Mario, or in the case of a second player, Mario's brother Luigi. The ultimate objective is to race through the worlds of the Mushroom Kingdom, evade or eliminate Bowser's forces, and save the Princess
Revisit the magic and fun of the classic Super Mario Bros. series on your Super NES! All the great Super Mario Bros. games for the NES have been powered up with 16-bit graphics and sound and collected on one super game pak. As an added bonus, the previously unreleased "Lost Levels" are included. These super challenging courses have never been available in this country until now!
Mario returns in this incredible new role-playing adventure! His latest rival is Smithy, a menacing creature who causes fear and treachery in the Mushroom Kingdom. Mario must recover seven stars and repair the Star Road before he can make his way to Bowser's castle for a final confrontation with Smithy. Powerful weapons, sinister spells and other useful items help Mario to complete his harrowing journey. New friends and old allies support him along the way. Even Bowser lends a hand!
As was the case with its predecessors, Super Circuit is a circuit racing game. In it, the player races against seven opponents, each of which is a character from Nintendo's Mario series, in small go-karts, on tracks set in the Mario universe. Power-ups, strewn across each track, aid the bearer or hinder their opponents, as well as coins; the coins increase the player's top speed.
A random sequence of tetrominoes (sometimes called "tetrads" in older versions)—shapes composed of four square blocks each—fall down the playing field (a rectangular vertical shaft, called the "well" or "matrix"). The objective of the game is to manipulate these tetrominoes, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of blocks without gaps. When such a line is created, it disappears, and any block above the deleted line will fall. With every ten lines that are cleared, the game enters a new level. As the game progresses, each level causes the tetrominoes to fall faster, and the game ends when the stack of tetrominoes reaches the top of the playing field and no new tetrominoes are able to enter. In certain versions, the game can also end if the player is able to get all the way to level 15.
All of the tetrominoes are capable of single and double clears. I, J, and L are able to clear triples. Only the I tetromino has the capacity to clear four lines simultaneously, and this is referred to as a "tetris". (This may vary depending on the rotation and compensation rules of each specific Tetris implementation. For instance, in the Super Rotation System used in most recent implementations, called "Easy Spin" in Tetris Worlds, certain rare situations allow T, S and Z to 'snap' into tight spots and clear triples.)
Leisure Suit Larry in the Land of the Lounge Lizards is the first game in Al Lowe's Leisure Suit Larry series, largely inspired by the text adventure Softporn Adventure.
Larry, the game's protagonist, is a short, tacky, balding, leisure suit-wearing kinda guy who's constantly searching for his next score. His combination of stupidity and brashness gets Larry into trouble. The object is to get him out of trouble in traditional adventure fashion, finding and manipulating objects as you thread your way through the story line. The content is comedic and adult-oriented. A graphical interface is used with a text parser to input commands. Typical of Sierra games, progress is tracked through a set amount of points, awarded for advancement or minor actions.
In Star Fox 64, the player controls one of the vehicles piloted by Fox McCloud, usually an Arwing, as it travels on a fixed-rail that generally moves straight forward. The player's vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser cannons, and can also perform a Barrel Roll to get behind enemies or dodge projectiles.[4] All vehicles, except the Blue Marine, can also charge up their laser cannons to unleash a powerful lock-on laser.
Donkey Kong Country is a Jump & Run released in 1994 for the SNES. Challenged by the crazed tribe of reptilian Kremlings & King K. Rool, Donkey & Diddy Kong face their cunning adversaries armed with lightning-quick moves, chest-pounding muscle, and awesome aerial acrobatics. The duo also gets help from a host of friends and family - from Funky Kong, Cranky Kong and Candy Kong, to Rambi the rhino, Expresso the ostrich, Enguarde the swordfish, Squawks the parrot and Winky the frog. Explore over 30 levels plus dozens of hidden caves or secret rooms and discover every corner of the maps to help the Kongs recovering their stolen banana hoard!
Fed up with continuous losses in tournament battle, Shao Kahn, who had lost to Liu Kang in the Outworld tournament, enacts a 10,000 year-old plan. He would have his Shadow Priests, led by Shang Tsung, revive his former Queen Sindel, who unexpectedly died at a young age. However, she wouldn't be revived in the Outworld. She would be resurrected in the Earthrealm. This would allow Shao Kahn to cross the boundary lines and reclaim his queen.
When Sindel is reincarnated in Earthrealm, Shao Kahn reaches across the dimensions to reclaim her. As a consequence of his action, the Earthrealm becomes a part of the Outworld, instantly stripping billions of their souls. Only a few are spared, as Raiden protects their souls. He tells them that Shao Kahn must be stopped, but he cannot interfere; due to his status, he has no power in Outworld, and Earthrealm is partially merged with Outworld.
Shao Kahn has unleashed extermination squads to roam throughout the Earthrealm and kill any survivors. Also, Raiden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn. Eventually with his final defeat, every human on Earthrealm comes back.
Mortal Kombat 3 follows Mortal Kombat II and shares continuity with both Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy which were both updates of this game. The next new game in the series was Mortal Kombat 4.
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